Striking Strength

Introduction
Striking Strength is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual. It may or may not depend on Lifting Strength.

Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.

For more specific information regarding the meaning of the terms, see our Attack Potency  and Tiering System pages.

Please note that Striking Strength doesn't automatically scale from Attack Potency unless there are feats suggesting otherwise. For example, if a character used their strongest energy blast to vaporize a city, it would only scale to their physical strength if they were able to harm opponents that can withstand the aforementioned energy blast, or vice-versa.

Following the same convention as Attack Potency, a "+" sign is used as "Mountain Class+", not "Mountain+ Class".

Striking Strength levels
Low Hypoversal

Hypoversal

High Hypoversal

Below Average Class

Human Class

Athlete Class

Street Class

Wall Class

Small Building Class

Building Class

Large Building Class

City Block Class

Multi-City Block Class

Small Town Class

Town Class

Large Town Class

Small City Class

City Class

Mountain Class

Large Mountain Class

Island Class

Large Island Class

Small Country Class

Country Class

Large Country Class

Continent Class

Multi-Continent Class

Moon Class

Small Planet Class

Planet Class

Large Planet Class

Dwarf Star Class

Small Star Class

Star Class

Large Star Class

Solar System Class

Multi-Solar System Class

Galactic

Multi-Galactic

Universal

High Universal

Universal+

Low Multiversal

Multiversal

Multiversal+

Low Complex Multiversal

Complex Multiversal

High Complex Multiversal

Low Hyperversal

Hyperversal

High Hyperversal

Low Outerversal

Outerversal

Outerversal+

High Outerversal

Boundless